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Online Dice games rules
Although also two players can shock against each other, spreads a minimum number of three players presupposed. Each player needs a Würfelbecher and three usual, hexagonal Spielwürfel. For the expiration of play 13 punishing marks are needed, each mark stand for a taken point of punishing. With spontaneous rounds here beer covers are the first choice. Humans, who operate the shock haven on a regular basis, however often have a so-called cutlery, in which the marks consist of wood or metal disks. Beside the 13 marks still another Spielstein taken off in form and/or color is needed, which marks a losing of the first half. A cutlery usually possesses a device, in order to take up these marking stones. A play round is divided into three phases: the 1st half, the 2.Hälfte and the final. In the first two phases in each case one plays until a player collected all punishing marks. This player lost and participates this half in the final. In the final the losers of the 1st and 2nd half play the loser of the round. Only with the special case that a player lost both 1. as well as the 2nd half, it is void this final. This event is often also called “victory”. Within each phase the play is divided into one or more cube rounds. A cube round is begun by the player, who lost the last cube round. Since at the beginning still no losing exists to a shock portion, the Beginner is determined here by a simple Auswürfeln. At the beginning of a cube round cubes all players once and let stand the result by the Würfelbecher covered. The starting player lifts his cup as the first and can now decide whether he leaves it with this throw. In addition, it may still up to twice cubes, in order to improve its result. The number of total throws, which the starting player transacted, represents the upper limit for the maximally possible throws for this cube round. If the starting player decides thus for example, its second throw stands to leave, then the fellow players may transact likewise maximally 2 throws. However, their throw sequence is open them likewise prematurely to terminate i.e. e.g. after one or two from three throws to. In this case it lets its throw for the fellow players visibly lie. If a player exhausts however the maximally possible number of throws, then he lets the last throw stand covered. After starting player follows in the clockwise direction next players with its throws. As soon as all fellow players terminated their throws, the player with the highest becomes and the player with the lowest throw result determines. If two players should have the same throw result, the result is more highly evaluated, which was first gewürfelt. The player with the lowest result receives the number of punishing marks, to the out which can be inferred, following table. Throw values (in ascending order) |